Game School Online regularly hosts inspiring and educational events featuring some of the game industry's most talented developers. Whether it's a making-of feature showcasing the latest techniques of blockbuster games, user group meetings, portfolio and demo reel reviews, both students and professionals will find something exciting to attend. These events are privately held for our dedicated members in addition of receiving group critiques. Sign up now!


Find out about the latest news and events at GSO


Gabriel Yeganyan

Gabriel is a concept artist at Respawn and has worked with many top leading studios like Riot, Infinity Ward, and Sony Santa Monica Studios. In this Workshop Gabriel will share how his architecture study has helped approach his concept art in games and how the two different industries can be married and live harmoniously.

Portfolio, Linkedin

Veara suon

Veara Suon is currently a Sr. Animator at Double Negative. He has worked in both the movie industry and game industry on the biggest recognized properties. He has been at Weta, ILM, Sony, and Digital Domain working on movies like the Avengers, Pacific Rim 2, Spiderman: Homecoming, and Captain America: Civil War. Before transitioning to the movie industry he was at Bungie working Desitiny and at 2K shipping Bioshock 2.

Portfolio, Linkedin

Sean Marino

Sean is a Sr 3D Artist currently working at Riot Games. Sean goes over how he got a job in the industry and general best practices for hard surface modeling.

Portfolio, Linkedin

Scott Knapp

Scott is a Lead Lighting Artist currently at Turtle Rock Studios. He has worked in both the film and game industry on blockbuster films like Avengers: Infinity War and Batman VS Superman.

Portfolio, Linkedin

Brian Yam

Brian is concept artist with over 14 years of extensive experience in the games/film animation industry. Past studios he has worked for in the past are Insomniac Games, Naughty Dog, Imagemovers Digital, and currently with Amazon Game Studios, OC.

Portfolio, Linkedin