GSO Live!


aUGUST Event Schedule (members only)

Episode 0124: Lighting Critique Sesh

Episode 0125: Pro Weapon Scholar Sesh with Sean Marino

Episode 0126: Pro Unreal Engineer Sesh with Olaf Piesche

Episode 0127: Pro Concept Scholar Sesh with Brian Yam

Episode 0128: Environment Critique Sesh

Episode 0129: Pro Weapon Scholar Sesh with Sean Marino

Episode 0130: Pro Lighting Scholar Sesh with Tom Wright

Episode 0131: Pro Environment Scholar Sesh with Kevin Debolt

Episode 0132: Pro Weapon Scholar Sesh with Sean Marino

Episode 0133: Environment Critique Sesh

Episode 0134: Lighting Critique Sesh

Episode 0135: Pro Lighting Scholar Sesh with Tom Wright

Episode 0138: Pro Concept Scholar Sesh with Brian Yam

Episode 0136: Pro Design Scholar Sesh with Rosie Katz

Episode 0137: Pro Design Scholar Sesh with Rosie Katz

 

 

 

 

August 8, 2018 (2PM PST- 3PM PST)

August 9, 2018 (5PM PST- 6PM PST)

August 12, 2018 (6PM PST- 7PM PST)

August 13, 2018 (9PM PST- 10PM PST)

August 15, 2018 (8:30AM PST- 9:30AM PST)

August 16, 2018 (7AM PST- 8AM PST)

August 17, 2018 (2PM PST- 3PM PST)

August 17, 2018 (9PM PST- 10PM PST)

August 19, 2018 (7AM PST- 8AM PST)

August 22, 2018 (7AM PST- 8AM PST)

August 22, 2018 (2PM PST- 3PM PST)

August 27, 2018 (2PM PST- 3PM PST)

August 30, 2018 (9PM PST- 10PM PST)

September 1, 2018 (8:30AM PST-9:30AM PST)

September 1, 2018 (8:30AM PST-9:30AM PST)


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EVENT DESCRIPTION

This is a special event that you can meet with a Scholar. After becoming a member you will receive an email of the additional details for the session. This session will last between 30 minutes to 1 hour and will be broadcast and recorded for all purchasers.

HOW IT WORKS?

  • Join with other students to meet with a Scholar
  • A Scholar will meet with the group and answer as many questions within the time allotted (30 minutes to 1 hour)
  • See the common problems that other students are encountering to help with your own work
  • The event will be recorded and available for purchasers after

 WHY IS THIS BENEFICIAL?

  • Build a connection with the Scholar
  • Professional advice on industry workflow
  • Direct interaction with the Scholar

Pro Scholar Sessions this month!

Kevin Debolt

(Sr. Environment Artist @ 343 Industries)

If you're considering of upgrading to a Member Pro then maybe this will help tip you over to higher learning! Kevin Debolt is currently an environment artist at 343 Industries and has worked at the biggest companies such as Bungie, Monolith, Sledgehammer Games, and Infinity Ward. He is lending his knowledge in a private session with two committed students! This can be you! Support GSO and help us help you.

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Rosie Katz

(Previously Senior Multiplayer Designer @ Sledgehammer Games)

Rosie Katz has worked at amazing companies such as Sledgehammer Gamesand Visceral Games. She has majorly contributed to both the Call of Duty and Dead Space franchises and has over a decade of AAA level design experience.

Ryan Bullock

(Sr. Weapon/Hardsurface Artist @ Sledgehammer Games)

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Ryan Bullock is an amazing 3D artist specializing in weapons and hard surface assets with over 12 years of industry experience. He is currently working at Sledgehammer Games and recently is shipping COD:WWII

Leo Gonzalez

(Sr Unreal Generalist @ Certain Affinity)

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Leo specializes in environment art and FX, which is supplemented by his generalist background. He has nearly a decade of experience since my humble roots as a game modder. Worked on franchises such as Halo, Call of Duty, and Lost Planet.