GSO Live!


aUGUST Event Schedule (members only)

Episode 0138: Lighting Critique Sesh

Episode 0139: Pro Weapon Scholar Sesh with Sean Marino

Episode 0140: Environment Critique Sesh

Episode 0141: Pro Unreal Engineer Sesh with Olaf Piesche

Episode 0142: Pro Weapon Scholar Sesh with Sean Marino

Episode 0143: Pro Environment Scholar Sesh with Tai Chen

Episode 0143: Pro Concept Scholar Sesh with Brian Yam

Episode 0144: Pro Lighting Scholar Sesh with Tom Wright

Episode 0145: Pro Environment Scholar Sesh with Kevin Debolt

Episode 0146: Pro Environment Scholar Sesh with Tai Chen

Episode 0147: Pro Hard Surface Scholar Sesh with Sean Marino

Episode 0148: Pro Hard Surface Scholar Sesh with Sean Marino

Episode 0149: Pro Design Scholar Sesh with Rosie Katz

Episode 150: Lighting Critique Session

Episode 151: Environment Critique Session

Episode 0152: Pro Weapon Scholar Sesh with Sean Marino

Episode 0153: Pro Lighting Scholar Sesh with Thomas Wright

Episode 0154: Pro Concept Scholar Sesh with Brian Yam

Episode 0155: Pro Design Scholar Sesh with Rosie Katz

September 12, 2018 (2PM PST- 3PM PST)

September 13, 2018 (7AM PST- 8AM PST)

September 12, 2018 (8PM PST- 9PM PST)

September 16, 2018 (7AM PST- 8AM PST)

September 17, 2018 (7:00AM PST- 7:30AM PST)

September 17, 2018 (8AM PST- 9AM PST)

September 12, 2018 (9:15AM PST- 10:15AM PST)

September 14, 2018 (2PM PST- 3PM PST)

September 14, 2018 (10PM PST- 11PM PST)

September 19, 2018 (8AM PST- 9AM PST)

September 17, 2018 (7:30AM PST- 8AM PST)

September 20, 2018 (7AM PST- 8AM PST)

September 23, 2018 (8:30AM PST-9:30AM PST)

September 26, 2018 (2PM PST- 3PM PST)

September 26, 2018 (8PM PST- 9PM PST)

September 23, 2018 (7AM PST- 8AM PST)

September 24, 2018 (2PM PST- 3PM PST)

September 26, 2018 (9PM PST- 10PM PST)

September 29, 2018 (8:30AM PST- 9:30AM PST


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EVENT DESCRIPTION

This is a special event that you can meet with a Scholar. After becoming a member you will receive an email of the additional details for the session. This session will last between 30 minutes to 1 hour and will be broadcast and recorded for all purchasers.

HOW IT WORKS?

  • Join with other students to meet with a Scholar
  • A Scholar will meet with the group and answer as many questions within the time allotted (30 minutes to 1 hour)
  • See the common problems that other students are encountering to help with your own work
  • The event will be recorded and available for purchasers after

 WHY IS THIS BENEFICIAL?

  • Build a connection with the Scholar
  • Professional advice on industry workflow
  • Direct interaction with the Scholar

Pro Scholar Sessions this month!

Kevin Debolt

(Sr. Environment Artist @ 343 Industries)

If you're considering of upgrading to a Member Pro then maybe this will help tip you over to higher learning! Kevin Debolt is currently an environment artist at 343 Industries and has worked at the biggest companies such as Bungie, Monolith, Sledgehammer Games, and Infinity Ward. He is lending his knowledge in a private session with two committed students! This can be you! Support GSO and help us help you.

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Rosie Katz

(Previously Senior Multiplayer Designer @ Sledgehammer Games)

Rosie Katz has worked at amazing companies such as Sledgehammer Gamesand Visceral Games. She has majorly contributed to both the Call of Duty and Dead Space franchises and has over a decade of AAA level design experience.

Ryan Bullock

(Sr. Weapon/Hardsurface Artist @ Sledgehammer Games)

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Ryan Bullock is an amazing 3D artist specializing in weapons and hard surface assets with over 12 years of industry experience. He is currently working at Sledgehammer Games and recently is shipping COD:WWII

Leo Gonzalez

(Sr Unreal Generalist @ Certain Affinity)

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Leo specializes in environment art and FX, which is supplemented by his generalist background. He has nearly a decade of experience since my humble roots as a game modder. Worked on franchises such as Halo, Call of Duty, and Lost Planet.