Welcome to GSO’s second environment art challenge! In this environment challenge we’ll be focusing on making a mini environment! The theme is “Mini Duo”. The goal is to model, texture, and light a mini environment (diorama) with a partner. Your team will focus on creating a render that accentuates the mood and personality of this holiday’s biggest game.
You’ll be required to create all content and not use any third party marketplace assets.
Find a partner and decide on which game and ‘moment’ you want to convey in your diorama. Your responsibilities include modeling, texturing, and lighting an image that best capture the game.
If you don’t stick to the rules, your entry will be disqualified:
Do not use any environment art, meshes, or textures from the marketplace; only create your own assets.
You are allowed to use any real-time render programs of your choice for the final render: Unity, Unreal, Marmoset, etc.
You’re free to use either static lighting, dynamic lighting, or a combination of the two
All entries will be reviewed by GSO’s environment scholars. Your entry will be judged on the following:
Mood, atmosphere, storytelling, and personality
Technical achievement (textures and clean modeling topology)
Artistic quality (composition, aesthetic, art direction)
Quality of lighting
1 screenshot of your entry showing final polished lighting; choose only the BEST screenshot to submit, it should have good composition! Final high quality screenshot must be 1920x1080 in JPG format